The cool, important part of the devlog is here, with images, news and stuffĬatSpeaker, the fanfic writer helping me, who practically rewrote the entire demo into a more on-character, high quality script, is pretty busy right now, so I’m trying my best from this experience to make the best work possible in a language that isn’t my first to complete this chapter for now. The Loud House presents a really nice and solid cast on the first season, but concentrates too much on Lincoln and Clyde, and the rest of the seasons concentrate too much on new, secondary characters that nobody cares about… HELLO? It’s called ‘The Loud House’, and the premise is about a guy with 10 sisters, not about the brother’s dog of the friend of the neighbor from an alternate timeline, who cares about them? show me the Loud family!! Most Loud House fans will relate to this: ![]() Notice the flaws of the source that you are making a parody of. This doesn’t mean that you have to make an announcement and promote your game on day 1 of development, this a big problem on some developers, even if the idea is super cool, don’t even YOU, the developer, know how good/bad the idea is until you get some of the work done. Working for so many months can lead into a burnout or getting bored. If you work pretty fast, go for episodic releases instead of a BIG, “indivisible” project. Remember this: You don’t need to be a graphic designer to make a better UI than Renpy’s Try to learn how to modify it, and exploit that to make those menus and dialog boxes blend with your story and art style. Don’t use Renpy’s default User Interface or fonts in big projects. My advice to anyone wanting to make a game: Find a writer who can make your story consistent in the correct amount of lines/words. All of this, doesn’t mean either that the script should be bad or rushed, or isn’t important. I think that a game centered on nsfw images, should have some limits on the amount of text. I mean, yes, I enjoy reading… books, fanfics, and SFW visual novels or RPGs. Tons of text doesn’t equal scrip quality. Oh yes, this is very important, I hate having to download 1Gb for only 3 scenes with tons of resource-consuming “variations” that you will see only once in the entire gameplay, specially on mobile… “I don’t need any uncompressed 1920 x 1080 videos on my tiny, 10 years old phone!! I just want to quickly download a game a fap to it!!” Variety + Quality - File size = Worth the download. What was my solution to this project? SAME art vibes, DIFFERENT art style. I’m personally a nsfw, with my own style, AND I noticed that every fandom’s “rule34 community” has a heavy division: On-style porn vs Non-On-Style porn. If the IP I’m going to make a parody of, has a very cartoon-esqe style, I should adapt it to my style. I did so much research everywhere, and downloaded all those nsfw renpy games I played in my teen years both for inspiration, but also in a critic way (What I would change? What aspect I liked the most?…)Ībsolute gems like: Rogue-like: Evolution, 4 Element Trainer, Ben X Slave Quest, and some newer games I didn’t knew until recent times, like: Gem Domination, and Operation: N.O.V.E.LĪfter all that… Ahem… Research, I had some conclusions for my future game: I started this project on June 2022, slowly, but safe, all while drawing commissions and dealing with college. This part COULD be more interesting to game devs, or people interested in making a nsfw game in the future, still, it’s an easy read without specific language –– Development of the demo, the do’s and don’ts ––. ![]() There were posts on 4chan, 8chan, Facebook, F95Zone, Twitter, Telegram and who knows what other places, commenting about this game, I was really surprised seeing on itchio’s stats all the clicks coming from different sites. ![]() One of my (many) fears, was not receiving enough feedback, and not knowing if people liked or not the project… Maybe all those downloads and visits were just clicks, but that’s all, no more involvement! But NO!, I was wrong, I received so many messages, both here on itchio and in Twitter, even on my personal Discord! The first 24 hours after publishing the demo were WILD, hit 1000 followers on twitter, and got 1000 downloads (1/5 of current total downloads!)įrom that moment I knew there was no coming back from this train. But after being a NSFW artist for 2 years, I knew it was time to go to the next step in my “career” and not only make a game, but also complete it and publish it. Oh wow, I had multiple game projects in the past that I have never completed nor published. Exactly 30 days have been passed since the launch of the demo of this first chapter, let’s see what happened during this time:
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